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Release Notes
Nine Chronicles M is now open!
You can find the mobile version of Nine Chronicles on various countries' Google Play and App Store.
Multiplanetary: Introducing a new network system
The existing Nine Chronicles mainnet had limitations on the total transaction volume it could handle. Also, due to the accumulated play records over the past few years, there were difficulties in competing in the new system. To overcome these issues, we are introducing Multiplanetary, which supports more than two networks.
- The play records of the existing mainnet will be named Odin and can be played as before.
- With the introduction of the Multiplanetary system, a new network named Heimdall will be launched.
- Each network is named after a planet and has independent play records and economic systems. For more details, please refer to the following link: https://bit.ly/9C_M_New_Chain_Heimdall
Balance adjustment
Various values will be changed to allow early users to enjoy various equipment crafts and adventure experiences. The initial reinforcement cost is reduced, and the initial experience points for equipment crafting, as well as clear rewards for each world, are increased compared to before.
New Aura release
Aegis Aura (ARENA SPECIAL) and Barrage Aura (ADVENTURE SPECIAL), which can be summoned with Golden Dust, have been added. Check the summon menu for more details.
Season Pass system added
A Season Pass system has been added, allowing you to receive various rewards with Courage Experience that accumulates just by playing game.
- Less memory usage
- Tutorial Optimizations
- Changing block interval time from 12 to 10 seconds
- Optimized UI for different resolutions
- Add rewards when creating new avatars
- Crystal 200000, Long Sword, Casual Clothes
- Change Lobby Image
- Rearrange background and each content location
- Change the loading image
- Display loading images by adventure, arena, shop, workshop content
- Change New Avatar Tutorial
- Corrected the part where the acquired crystal calculation is not properly calculated when grinding the upgraded aura.
- Earn a set reward every 12 hours depending on the level.
- Rewards can be earned every 12 hours over time even if you're not connected to the game.
- Can earn crystal and silver dust rewards.
- Nimble Aura Summon Additional Open to Summon with 10 Silver Dusts
- 1 out of 3 grades can be obtained by summoning.
- Add Nimble Aura equipment that all users can summon more than once a day
- Same aura confinement can be used as a reinforcing material
- The Nimble Aura is not eligible for purchase through NCG or for Voucher events.
- Added ‘Summon’ menu in the workshop
- Through the Summon function, equipment recipes for crafting will be randomly determined, allowing you to obtain equipment.
- Equipment can be acquired immediately without any waiting period.
- Able to Summon various grades of Beast Aura.
- Added additional slot with equipment subtype as Aura
- Only equipment created through the Summon function can be worn in the Aura equipment slot.
- Aura equipment adds effects to your avatar.
- We will provide a notification when the Monster Collection rewards have been changed.
- You can choose to adhere to the new reward policy or maintain the existing one after confirming the changes in the reward policy.
- If you switch to the new reward policy, it will reset aspects of your contract, including termination and reward collection timing.
- For more details, please refer to the following link: https://github.com/planetarium/NCIPs/blob/e105d87f152c42fcc6958aa4f545e131d7deb04a/NCIP/ncip-17.md
- Improvement of the Equipment Item Upgrade Method
- Each Equipment Item has an initial experience based on its grade and crafting cost.
- Reinforcing the same kind of items with materials increases the experience value.
- If the experience value is higher than the value for a particular level, it becomes that level.
- Items of the same class and type have the same experience required to raise the level.
- As the level goes up, the stat number that increases is the same as before.
- Upgrades beyond level 4 consume the same NCG regardless of grade.
- Existing reinforced items are calculated to have the required experience to achieve the same level of reinforcement.
- We will explain the details through the community soon.
- Equipment Item Craft UI improvement
- Move to the top of the equipment category tab position
- Show in the list of items where the recipe does not exist X
- Add a condition to display the recipe and change the order of display according to the condition
- Fixed a bug where the opponent's rune level was treated the same as my rune level when fighting an opponent wearing a rune in Arena Battle
- Fixed an issue where monster collection reward quantity was calculated incorrectly
- Change NCG Staking - Monster Collection - rewards
- Change the AP potions and hourglasses compensation of levels 5, 6, and 7 to higher than before.
- Add crystals to the regular rewards you get each week at levels 2,3,4,5,6,7. There is an update in the Monster Collection section of Launcher and 9c player.
- We will introduce the detailed information through medium.
- Adding a loading progress bar UI
- Improved display of remaining blocks
- Mark the block and time together on the part where only the block was displayed before.
- Block 1 is being calculated on a 12-second basis, and it will be improved on areas where the area does not proceed stably due to issues such as improvement of action time.
- Modified minimum font size.
- We have improved the problem that was not visible because the font was too small.
- Fixed an issue where the screen ratio was unevenly displayed at a certain resolution.
- Fixed an issue where launcher language settings were forced into English(en)
- Fixed an issue where the tip phrase went out of the screen on the loading screen
- Nine Chronicles Mobile, a first step towards improvement, is launching on specific local google play stores.
- A service enable Mobile In-App Purchase, NineChronicles.IAP, will be launching. More details are available on NCIP-16.
- Change initial payment crystal quantity when creating new Avatar
- World 1 to 3 stage balance and some equipment options change
- Improving the level of wearing user equipment (adjusted 1 to 30 LV lower than before)
- Improved pet effect (2 to 5 times)
- Improved HAS action speed
- Modified compensation calculation logic for action 'claim_stake_reward'.
[Improvement]
Technical Changes
- The mainnet will introduce "Mead" as a form of commission and a contract concept called "Pledge" to supply it.
- Activation codes are being removed.
- Introduction of MEAD
- Activation flow through the portal-launcher will be altered.
- Changes in the entry flow for existing users from the portal/launcher.
- Existing users without a valid contract will enter the Migration flow.
- Users without a valid contract (Pledge) will display a General error in the client (Tx creation not possible)
- The upgrade failure rate for all equipment enhancements will be removed.
- The upgrade failure rate will be included in the success rate.
- The chance of great success will remain unchanged.
- Championship 4 Reward Costumes and Titles will be added
- Costume : Dark Enchantress Lamia - HP 8550
- Title : Championship 4 Ranker - ATK 500
- The Avatar Creation (Hair, Ears, Tail Combination) UI will be updated.
- GARAGE tokens will be added to the level 7 Monster Collection rewards
- Mimisbrunnr has removed.
- Mimir stage UI and craft will be removed.
- The required level for equipping Mimir equipment will become the same as Basic equipment.
- Players can use the previously manufactured Mimir equipment as before.
- Craft list revisions
- UI emphasizing premium craft will be added.
- The bug causing over-distribution of Monster Collection Runes has been corrected.
- The bug causing different arena results to be displayed has been corrected.
[Improvement]
World 7 Open
- Introduction to the new world
- The world of Niflheim is added.
- New stages from 301 to 350 are added.
- New monsters have high defense and use debuff skills.
- New items are added.
- New equipment is legendary grade and a total of 25 types are added.
- New food recipes increase ATK, DEF stats and 6 types are added.
- New skill are added.
- Stat debuffs: an effect that reduces opponent's stats is added.
- Defense ignoring damage: gives additional damage. The maximum damage cannot exceed the opponent's defense.
- Thorns damage: inflicts damage on the attacker when hit.
- Healing: recovers your own health.
- Changes
- Changes in Upgrade probability
- Legendary grade equipment does not fail when Upgrade.
- Method of displaying equipment crafting options
- Legendary grade equipment has special crafting options, not the Basic, Premium, and Mimir recipes.
- Addition of equipment effect information window
- A tooltip button is added in the equipment information window where you can view the details of skill.
- Equipment Crafting Quests
- The crafting quests for weapons and armor provide rewards of materials that are of a different grade than the equipment.
- There's an issue where, during the process of changing the grade of existing equipment, the quest rewards remain fixed at the previous grade, providing rewards of materials that are lower in grade than the equipment.
[Bugfix]
- Fixed an issue where you couldn't send actions if the amount of crystals obtained from grinding exceeds the size of int.
- [Shop] Fixed an issue where searching by name in the Stone category resulted in showing only two types of products or less.
- [Shop] Fixed an issue where the price per unit sorting function did not work in the Stone category.
- [Shop] Fixed an issue where selecting the level limit search displayed the wrong list.
- [Shop] Fixed an issue where selecting rune stone and soul stone alternately displayed incorrect information.
- [Shop] Fixed an issue where the loading UI did not function properly upon initial entry.
[Improvement]
9c Monster Collection Improvements
- This change will take effect from 6700000 blocks.
- The 9c client actually shows you what you're getting in the future, which is different from what you're getting today. We hope you don't misunderstand.
- The weekly rewards of 1 to 5 levels will be raised.Collection levelAP change amounthourglass change amount11 → 15 → 522 → 262 → 12538 → 141,000 → 2,500464 → 12710,000 → 25,0005629 → 1252100,000 → 250,000
- Levels 6 and 7 are newly added.Collection levelDeposit NCGNew Reward 1New Reward 265,000,000~9,999,999golden meat710,000,000~999,999,999golden meatgolden powder
- A proposal explaining that part will be updated this week.
A medium document describing that part will be updated this week.
- Event Duration
- May 3rd - May 16th (UTC)
- Event Introduction
- The level of monsters appearing in Worlds 1 to 6 is reduced by a certain amount.
- The Buff Gauge required to use the stage one-time Buff is reduced.
- The required cp required to turn the stage sweep is reduced.
- Event changes
- Monster level reduction by stage.
- Reduces stage one-time Buff Gauge
- Reduces required CP
Game Improvement
- Shop improvement
- Improved shop filter function.
- The loading status is displayed in the top AP bar while using the AP.
- Improves pet performance
- All pets will perform 50-100% better than before.
- Render any battles cleared while using Repeat.
- D:CC UI improvement
- A pop-up is added for confirmation before connecting to an external link.
- The font size that was invading the area has been modified.
- Sweep in progress on the stage currently in progress?Fixed an issue where the box was printed small.
- I corrected the error that did not include the amount in the mailbox message after selling Stone type items.
- Fixed an issue where the top UI was not output when changing characters.
- Fixed an issue where the stars of the equipment were not printed on the Sell tab.
- Fixed an issue where event pop-ups block the screen during the tutorial.
Planned for release on 6th April, 2023.
[Libplanet]
- Replace PoW consensus with PBFT consensus.
- Enable PBFT mining in the validators.
- Finalize the end of PoW consensus.
Planned for release on 4th April, 2023.
[Lib9c]
- Increase the final PoW block index so that the mainnet chain will not halt before the official PBFT release.
Planned for release On 31st Mar, 2023.
[Libplanet]
- Preparing to replace PoW consensus with PBFT consensus
- Apply changes to the validator in advance of PBFT conversion
- Preparing for the end of PoW consensus
- [Arena] Abnormal display of HP bar
- [Mail] A phenomenon in which a fee is not deducted in the notice mail when the Stone category item is sold
- [Shop] Search function not working in Stone category
- [Shop] A phenomenon in which only one icon is displayed when two options of the same stat are attached
- [Shop] The purchase button is deactivated after a block while the item purchase tooltip is turned on
- [D:CC] BGM is not working properly
[Improvement]
D:CC Collection Added
- D:CC NFT Profile
- D:CC NFT Costume
- Purchase pet soulstone from D:CC mileage shop and send it to 9C → Can summon 4 types of pets with effects related to Craft
- D:CC Blackcat (Normal) : When rapid combination, reduced block per hourglass is increased by {0}.
- Red Donguri (Rare) : Use {0}% less crystals as replacement when crafting equipments
- Valkyrie of Light (Epic) : Reduces required block on crafting equipment by {0}%.
- Lil’ Fenrir (Epic) : {0}% increase in chance of additional option when crafting equipment
Shop function improvement and sale items added
- Improving the speed of loading products in the Shop
- Added 2 new items: Pet Soulstone and Runestone
- Changed AP to be used when registering or re-registering products to be sold in Shop
Arena season 11 & World boss season 8 reschedule
- Changed Arena season schedule in preparation for v200000 release
- Changed the original 6406001 scheduled to start to 6506801 (estimated on April 14)
Resolving an issue with Item Identifying
- required_appraise_block : 10 → 0
[Launcher]
Changed the activation process of the launcher
- Changed password setting/activation code input on a single screen to a total of 3 steps (password setting, activation code input and verification, and activation process), and opening the portal code acquisition screen during this process.
- https://www.figma.com/file/hodvjOAjpNCrvvl1viOUcn/(Draft)-9c-Launcher-3.0?node-id=444%3A2964&t=M1sbet7c0LpBtj8I-1
[Improvement]
Proceeds Grrrrrind IT event
- Event Duration
- MAR 2nd - MAR 16th (UTC)
- Event Introduction
- Event items can be produced for a specific period of time, and a large amount of crystals can be obtained through decomposition.
- Manufacturing materials for event equipment can be obtained at specific stages (150, 200, 250), and event equipment can be manufactured in the workshop.
- The manufactured event equipment can obtain a large amount of crystals through grinding.
- Event changes
- During the event period, crystal materials are acquired instead of conventional materials at certain stages (150, 200, 250).
- The Event Equipment tab is added to the Workshop Equipment Creation menu.
- You can create crystal equipment from the Event Equipment tab.
Improved Arena
- Change Arena Matching and Rating Rules
- The Arena Season & Championship's Relative Rating Area will be changed.
- Before : -100 to +100
- After : -100 to +200
- Winning and losing Rated
- If it is higher than yourself, it is unified as +20 when winning and -1 when losing.
- Improved Arena Battle Simulation UI.
- Improved the appearance of the Arena Championship 2 medal icon as 11 instead of II.
We are preparing for a free event for admission to the World Boss.
- Change the entry cost of Next World Boss (Jerimnir) to zero.
Change Transfer Asset Action
- The Transfer Asset action has changed the Crystal to be impossible to transfer between addresses other than those specified.
Centralize fonts, organize UI layouts, improve equipment enhancement UI
- We re-wired SDF to enable multi-lingual support with Goyang > Notosans font.
Provides metrics that Prometheus can collect through endpoints.
Added special action for NCIP-10 implementation.
- The overlapping of the shop/manufacture button touch area in the main lobby has been corrected.
- The disappearance of the CP in the rune reinforcement results has been corrected.
- The phenomenon of strange background appearance in Ingame Asgard has been corrected.
- Fixed an issue where the Shuttle NCG Transfer / WNCG Swap window does not show the Close button.
- Fixed a bug that occurred while the client was connecting to the RPC agent.
- Fixed an issue that did not progress when trying to grind reinforced or skilled equipment using ap port.
- Fixed an issue where infinite loading occurs in certain situations when entering the World Boss Battle.
[Bugfix]
- Fixing the phenomenon of not being able to log in due to a private key issue
- Fixing the phenomenon that used to be infinitely updated with APV issues
- Fix the phenomenon that the key part of the login window is empty by default and must be selected by clicking the drop-down
- Fix the phenomenon where the launcher icon was displayed as the previous icon
[Improvement]
New World Boss Saehrimnir Added
- The new World Boss raid will open between February 4th (6002801) and February 11th (6053200).
Workshop - Update of 3 types of rune open
Saehrimnir HIT Rune, Stat, Rare, HIT Increase, All
Saehrimnir DEF Rune, Stat, Epic, DEF Increase, Adventure & Arena
Saehrimnir Strike Rune, Skill, Unique, Crit Damage Increase and HP Increase, All
The specification of the golden leaf rune has been changed.
- Add ATK Stat
- Change Skill Cooldown 10 -> 16, Buff_duration 6->12
When using the stage repeat function, it has been changed so that it can proceed using AP potion.
Improvement so that the equipment to be ground can be selected immediately with one click during grinding.
Arena off-season rules have been improved.
- In the offseason, you can use multiple tickets at once.
- In the offseason, the battle restriction rule does not apply for 4 seconds in a row.
- In the off-season, the battle restriction rule against an opponent who has a different rating from himself does not apply. (However, only the opponent who has a +-100 point difference with the loading issue will be displayed.)
Receive all your mailbox mail at once has been added.
The story introduction displayed at the start of the game has been modified to skip automatically if you are above level 50.
The maximum slot for the Shop at bucket feature has been changed to 8 → 20.
Improved buff effects to occur sequentially at intervals when using the skill where two or more buffs occur simultaneously.
Change the name Consumable to Food
Interface related
- V1 launcher interface and monster collection V1 support terminated.
- Launch side local node execution support has ended.
- Remove the relevant factor settings page. (Chain path, folder name, clear cache, use local node, etc.)
- Launcher no longer supports preloading (downloading and managing snapshots).
- The settings associated with mining are removed.
- The number of staking NCG digits that can be entered in the Monster Collection will be changed from a maximum of 8 to a maximum of 9.
Releases Related
- The launcher will no longer be deployed with the headless.
- The current version will follow the APV version, but future headless and launcher releases will be carried out separately
- Remove the headless factor from config.json.
More information can be found at the following link.
Correcting the phenomenon in which the experience value of characters above level 300 was marked as minus.
Correct the phenomenon that cannot proceed due to an error when entering the battle after upgrading the equipment being equipped.
Fix the phenomenon in which the simulator operated as if the buff was applied when fighting with another avatar of the same address after pulling out a one-time buff.
Correct the abnormal operation of the confirmation button of the production & reinforcement production several times.
If multiple runeslots are installed in different runeslots, if different runes are installed in different slots, correct the phenomenon that was not normally released and worn
Fix the skill icon in the stage one-time buff that did not match the name
Planned for realease On 27th Dec, 2022.
[Improvement]
- Change the recommended CP mark in Stage Combat Preparation to the required CP mark (no actual data change. Only the data displayed has been changed.)
- Workshop - also supports auto-scrolling according to your slot open status on the Consumable tab
- Correcting the phenomenon of abnormal performance of material acquisition and guide quests
- Modify the phenomenon that NCG was not renewed when purchasing additional event dungeon tickets
- Fixing a phenomenon in which distortion was displayed too strongly on a world map
- Guide quest coordinate misalignment phenomenon
- Fixing the phenomenon of MyCP text color initialization when inventory is turned on and off in battle preparation
Planned for realease On 21th Dec, 2022.
[Improvement]
- Winter Seasonal Event Starts
- Show main lobby winter event set
- Full loading image winter event display
- Change the v100350 Title Background
- Winter event dungeon/recipe open
- The winter event dungeons will run from December 23, 2022 (5687001 block) to January 20, 2023 (5886000 block).
- Update event dungeon convenience
- Guide quests for the highest event dungeon that can be challenged in the main lobby will always appear.
- A red alert is added to the highest stage that can be challenged on the stage selection screen.
- If you run out of tickets on the Event Dungeon Results screen, you can immediately purchase tickets and try again on the next stage or the current stage without returning to the Ready screen or lobby.
- Add crystal (per price) optione to the shop sorting options.
- This is the part where the sorting function is added to display the most efficient equipment first by dividing the crystals that can be obtained during grinding.
- Event banners and pop-ups in the main lobby have been renewed and the ability to check release notes has been added.
- Changed Stage Sweep Required CP (decreased figures required for Sweep)
- The Sweep Required CP change also changes the Stage Recommended CP.
- Stage Recommended CP Formula : Stage Sweep Required CP *1.25
- Added World Boss Battle Sfx.
- Runpage UI improvement, sound effect modification
- UI Optimization, Improved frame due to reduced overall memory usage.
- [Arena] Correction of the phenomenon of high CP output in Arena detail list
- [Arena] Fixing the phenomenon of different user's runes being output differently
- [Arena] Correction of background abnormalities in the period marking part of the arena
- [Sweep] Fixed a phenomenon with 10 AP-port defaults when entering the sweep
- [Redeem code] Redeem code pop-up error correction
- [World Boss] Correction of abnormalities in the background image of the World Boss period display part
- [Inventory] Correct the green arrow on equipment with the same CP
- [Main lobby] Correct the phenomenon of incorrect output of the CONFORM message when refilling the prosperity box
- [Adventure] Fixing the phenomenon that the last food box looks lifted in the early stages of entry
Planned for release On 14th Dec, 2022.
- Added run production and level-up capabilities
- Workshop - Update of 5 types of rune open and level-up functions through rune pieces
| Rune | Type | Grade | Effect | Usable Contents |
| Fenrir HP Run | Stat | Rare | HP Increase | Adventure / World Boss |
| Fenrir ATK Run | Stat | Epic | ATK Increase | World Boss |
| Fenrir Bleeding Run | Skill | Unique | Bleeding Effect and Increase ATK | All | |
| Adventurer's Rune | Stat | Normal | Increase HP | All |
| Golden leaf Run | Skill | Unique | Damage Reduction Effect and Increase HIT | All |
- World Boss - When selecting a rune piece, update the ability to immediately go to the appropriate rune menu in the workshop
- Added a new Rune sculpture acquisition destination
- Adventurer's Rune Sculpture: Earned together when charging AP as a reward for prosperity.
- Golden Leaf Rune Sculpture: Earned Staking Rewards
- Revised Inventory UI
- Add rune slots and reorganize to manage integrated slots such as equipment/costume/title
- Break down into Adventure/Arena/World Boss tabs to set equipment for each content
- Inventory to update rune mounting and related functions
- Revised Battle Preparation Screen UI
- Update rune mounting and related functions on the battle ready screen
- When the left tab (Equipment/Food/Rune/Costium/Material) is pressed, correct to output the slot associated with each tab
- Adventure - Recommended CP output, modified to recognize dominance/underdogs as text color (red/green) compared to my CP
- Arena - Enemy CP output
- [World Boss] Correct the phenomenon of S-rated effects out of range in the rating reward pop-up
- [World Boss] Improvement to check the other party's equipment information in the ranking list
- [Arena] Fixing the phenomenon that the equipment tab becomes smaller when selecting the costume tab on the battle preparation screen
- [Production] Correcting the phenomenon in which the number of ingredients required for the event recipe is out of the area
- [Craft] Modifying the phenomenon of showing recipe slots in the equipment and food production information UI
Planned for release On 29th Nov, 2022.
- Arena Improvement
- [Player] Adding a Grand Finale UI Adding the Grand Finale Event Recipe UI Championship 2 title and costume resources added Modify Arena Mission medal image to match new medal frame
- [Lib9c] Add Grand Finale List Entry and Ranking Processing Grand Finale Exclusive Event Recipe Feature Added Adding Grand Finale title data Championship 2 title and costume compensation data added
- Other improvements
- [Player] Replace intro animation
- [Lib9c] Change Stage Sweep Request CP
- The CP demand value required to perform the sweep action per stage has increased. NCG Staking Monster Collection adds 'Golden Leaf Run' to the basic reward
- [Launcher] A piece of "golden leaf rune" has been added to Staking's 50400-block base reward for every 6000 saved amount.
- [Lib9c] A piece of "golden leaf rune" has been added to Staking's 50400-block base reward for every 6000 saved amount.
- [Lib9c]Change World Boss Global HP
- [Lib9c]Remove
ByteSerializer
- [Lib9c]Change serializing logic of
ActionBase
- Remove implementing
ISerializable
interface - Add
TxId? TxId
property
- [Lib9c]Obsoleting
ClaimStakeReward("claim_stake_reward2")
at5_549_200L
- And
ClaimStakeReward3("claim_stake_reward3")
will be available at5_549_201L
- [Lib9c]Add
BattleGrandFinale("battle_grand_finale")
- [Lib9c]Add
EventMaterialItemCrafts("event_material_item_crafts")
- [Lib9c]Add
TransferAssets("transfer_assets")
- [Player] Fix a bug where the skill option image appeared as another image in the item reinforcement result
- [Player] Fixed an abnormal bug in the World Boss result background output
- [Player] Fixed a bug that was displayed strangely on the goods icon of the monster collection full benefit display
Planned for release On 8th Nov, 2022.
- [Lib9c] Add a 100 limit capacity products on UpdateSell
Planned for release On 10th Nov, 2022.
- [Launcher] Fixed a bug where the local mode was not compatible with some actions
Planned for release On 8th Nov, 2022.
- [Lib9c] battle_arena6 updated
- Purchase additional Arena tickets Change Max count to refer to ArenaSheet (limited to 40)
- Add a limit on the number of purchases per arena ticket refill interval (limited to 8)
- Increasing the Interval Validation Block for Battle Arena Action (2->4)
- Reduce the cost of 100 to 250 stage buff Crystal by 1/4 compared to previously
- [Player]
- Show remaining time for subsequent seasons in Arena UI
- Modify Arena List Alignment (change my rank to top when tied)
- Ticket purchase related (add total purchase and interval limit count)
- In the ongoing off-season, we inform you that the Max limit for the ticket refill section is set to 79, and the Max limit for the entire season is set to 80.
- Added guidance function via World Boss Reward Mail
- As the reward information mail function has been updated, you can check the runstone paid as a World Boss Season 1 reward by email.
- Add World Boss Battle Animation Skip Feature
- Change the description of the Fenrir specification of the abyss
- Modify the default option to be selected as a premium recipe in the Supercraft pop-up
- Change button click area of main lobby front popup to full area
- [Player] Fixed a phenomenon in which the front pop-up of the main lobby was not properly printed
Release On 26th Oct, 2022.
- [Lib9c]
- Update
BlockPolicySource.V100310ObsoleteIndex
to5_300_000
from5_200_400
- [Player]
- Fixed a bug that prevented new users from entering the prologue and stopped on the black screen
Release on 20th Oct, 2022.